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General Mechanics of Melee Weapons
1. Infinite Tactical Sprint:
Using a melee weapon grants infinite tactical sprint, providing unmatched mobility across maps.
2. Stun Effect:
- Triggered when shot while holding a melee weapon.
- Purely visual, causing disorientation but not impacting movement or attack ability.
- Only activates when hit from the front, regardless of body location.
3. Speed Advantages:
- Base walking speed: 5.3 m/s.
- Sprint speed: 7.15 m/s.
- Tactical sprint speed: 8.7 m/s.
These speeds make melee weapons the fastest way to traverse maps.
Standard Attack Comparison
1. Damage:
- One-hit kill: Knife and Cleaver (130 damage).
- Two-hit kill: Baseball Bat and Power Drill.
2. Attack Speed:
- Initial attack delay: 250ms for all except Power Drill (200ms).
- Recovery between attacks:
- Power Drill: 475ms (fastest).
- Baseball Bat: 575ms.
- Knife: 625ms.
- Cleaver: 825ms (slowest).
3. Lunge Range:
- Power Drill: 1.6m.
- Knife: 1.7m.
- Cleaver: 1.8m.
- Baseball Bat: 2m.