CD Projekt Red and Epic Games have recently revealed a stunning tech demo for The Witcher 4, showcasing the game running at 60 frames per second (fps) with ray tracing enabled—on a base PlayStation 5 console. This demonstration not only highlights the impressive capabilities of Unreal Engine 5.6, but also sets a hopeful precedent for other major titles, especially Rockstar Games' highly anticipated GTA 6.
Why This Tech Demo Stands Out
In the demo, Ciri—one of the iconic characters from The Witcher series—explores the richly detailed region of Kovir. The scene features lifelike environments, smooth character animations, and dense, reactive NPC crowds. Most impressively, the entire experience runs at 60fps while maintaining ray tracing effects, known for their demanding requirements on hardware.
Typically, ray tracing—used to simulate realistic lighting and shadows—places a heavy load on game performance. Seeing it operate smoothly at high frame rates on a standard PS5 shows just how far game engine optimization has come.
CD Projekt Red has made it clear that this is a tech demo and not actual gameplay. Still, it demonstrates what’s technically possible on current-generation consoles when powered by modern tools like Unreal Engine 5.
What This Means for GTA 6
Rockstar Games’ upcoming Grand Theft Auto 6 is arguably the most anticipated open-world game in development. One of the biggest wishes from fans is a 60fps mode on consoles like the PlayStation 5 and Xbox Series X|S, which would allow for smoother gameplay and better responsiveness in the sprawling world of Los Santos and beyond.
The success of The Witcher 4’s tech demo suggests that next-gen consoles are more than capable of delivering such an experience. With proper optimization, games can now run at 60fps with ray tracing without sacrificing visual fidelity. This significantly raises expectations for GTA 6 to follow suit and deliver high-performance, visually stunning gameplay on consoles. For those seeking cheap GTA money, U4gm offers competitive pricing and excellent customer service.
A Glimpse Into the Future of Open-World Gaming
For players, this evolution means several exciting improvements:
- Smoother Gameplay: A consistent 60fps frame rate results in fluid animations and better control response.
- More Realism: Ray tracing enhances immersion through dynamic lighting, accurate reflections, and deeper environmental detail.
- Optimized Console Performance: Achieving both 60fps and ray tracing on a base PS5 proves developers can balance performance with visual quality—even without high-end PC hardware.
The Witcher 4’s tech demo offers more than just eye candy—it sets a benchmark for what gamers can expect from future open-world titles. While it's not a guarantee of what GTA 6 will deliver, it’s a strong sign that Rockstar could implement a smooth 60fps mode with advanced graphics on next-gen hardware.
For fans eagerly awaiting their return to the world of Grand Theft Auto, this tech demo is a glimpse into the high-performance, visually breathtaking future of console gaming.